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Development

The key to a good pipeline is solid asset management and artist friendly tools.

Development projects focused within the film and effects industries:
Script Breakdown, Budgeting

A unified and simplified tool for the breakdown, organisation and budgeting of visual effects production and pre-production.

Application | Current – 2020
C++
80%
QML
10%
3rd Party
10%

OnSet visualiser

As complexity of VFX raises so does the need to visualise and track these processes. The OnSet visualiser tackles this by providing a central system that initialises and monitors these processes. An advanced modular core delivers connectivity for both input and output. This includes render engines, tracking data, production meta data, onset script data, timecode and 3-D applications. The final result compiles the complete overview of the Onset process ready to use in editorial or post-production work. (new development pending)

Application | 2018
C++
60%
QML
20%
3rd Party
20%

Shot Inspector

Reviewing artistic work requires patience , experience and efficient tools. when  sequences, inter-cuts, grading or strict version control are involved the complexity needs to be managed efficiently. The review tool helps alleviate this by managing unlimited versions, multiple departments, high bit depth, dynamic range, colour inspection, colour control ( open colour IO ) and additional support for third-party image viewers (Nuke,RV, Photoshop)

Application | 2017
C++
60%
3rd Party
30%

Shot Delivery

Often a difficult task for production is keeping track of the “Who,What,Where” of client or outsourcing deliveries, The delivery application handles the assembly and tracking of these digital packets with a focus on the visual effects industries, This includes image data, documents, cloud storage and courier deliveries while providing historical and live feedback.  (currently not used in production due to show wide pipeline reduction)

Application | 2016
C++
70%
3rd Party
20%

Launcher

As software dependency rises so does the need to track each released revision.  the multitude of options and environmental settings adds increasing complexity to pipelines. The launcher solves many of these issues by providing a common interface for artists to launch applications, bookmarking and tracking their usage, navigating swiftly through production folder systems and allowing extensive version control for development and restricted usage.

Application | 2012
C++
90%
Scripting
10%

Historical development projects

Over the years I’ve had the pleasure of working with talented artists in established, emerging or start-up companies. However, developments get superseded as technology rapidly moves forward. Companies collapse, rebuild or merge and software is lost in the digital desert, often forgotten. As a testament to this work, I keep an historical list of the few I’ve developed that continue to inspire me.

SEO NAME

Shot Review

2008
SEO NAME

Shot Inventory

2008
SEO NAME

Production Tracking

2009
SEO NAME

Light Mixing

2005